LazySaiyan
Underlooter. Dive, loot, upgrade.

Minesweeper meets match-3, at the bottom of the sea.

You pilot a small submarine down to sunken wrecks. First you sweep the wreck grid to work out where the mines are. Then you extract the treasure you found in a match-3 board with a limited number of moves. The gold you bring back is spent at the Dock on upgrades for your next dive.

There is no final level. Depth increases without limit, and boards get wider, denser and more valuable the deeper you go. Every dive generates a new board.

The match-3 extraction board: a 7 by 7 grid of gem tiles under the submarine, with six moves left and a chest total below.
The wreck grid before any tile is revealed, with flag, undo, home and sonar buttons along the bottom.

Sweep the wreck

The wreck grid plays by Minesweeper rules. Revealed tiles count the mines around them, flags mark what you are sure of, and one wrong tap costs a heart. Sonar scans a patch of the board and pings any chest inside it.

Clean Mode generates boards that can always be solved by logic alone, with no forced guessing. If you prefer the classic random rules, you can turn it off in the settings.

The Dock upgrade screen, showing HP, moves, scan coverage, gold multiplier and top loot, with Hull Plating and Wide Sonar for sale.

Extract it, then spend it

Everything you uncovered goes into a match-3 board with a fixed number of moves. Match the gems to bank the loot. Run out of moves and you leave the rest behind.

Back at the Dock, gold buys hull plating, wider sonar, extra moves and a better salvage rig. New hull colors unlock as you reach greater depths, including holographic finishes.

Records, challenges and boards

Timed dives and best times
Every dive is timed and your best times are saved per depth.
Time Challenge
Depths you have fully cleared can be replayed with no sonar, one life, and the clock running.
Daily Dive
A new shared board each day, the same for everyone, pure Minesweeper with three lives.
Leaderboards
Sign in with Google Play Games to compare your deepest dive and total stars with other players. Signing in is optional.

What the game does and does not do

  • No forced ads. The only ads are optional rewarded videos on the Android version. You choose to watch one for an in-game bonus, such as reviving after a bad tap or keeping a haul you would otherwise lose. Nothing is shown between screens and there are no banners.
  • Nothing to buy. There are no in-app purchases and no subscription. The game is free and complete.
  • Playable offline. Progress is stored on your device. Leaderboards are the only online feature and they are optional.
  • Ad data. To serve and measure rewarded ads, Google AdMob may collect your device's advertising ID and related usage data. Where required, for example in the EEA and UK, a consent form is shown before any ads load and you can decline personalized ads. The browser version does not use AdMob at all.

Full detail is in the privacy policy.

The world map showing depth nodes at 25, 50, 75 and 100 metres with earned stars, plus Leaderboard, Dock and Daily Challenge buttons.

Support and requirements

The game is played in portrait, works with one thumb, and needs Android 7.0 or later. The browser version runs the same build and needs no install.

If something breaks, or a board looks unsolvable, email me with the depth number and I will look at the seed. I answer every message.