LazySaiyan

Small puzzle games, finished one at a time.

LazySaiyan is one person making pixel-art puzzle games. The current one is Underlooter, where you sweep a sunken wreck like a Minesweeper board and then pull the treasure out in a move-limited match-3.

Underlooter is on Google Play for Android and playable in a browser on itch.io. It works offline, has nothing to buy, and its only ads are optional rewarded videos you can ignore.

Underlooter on a phone: a submarine hovering over an unswept 5 by 6 wreck grid, with hearts, gold and a dive timer along the top.

Everything released so far

01

Underlooter

Minesweeper meets match-3. Dive to sunken wrecks, work out where the mines are by logic, then extract what you found in a match-3 board with a limited number of moves. Spend the gold at the Dock on hull, sonar and salvage upgrades. Depth has no ceiling.

Android and browser. 2026. Details, Google Play, itch.io, privacy policy.

02

BlockBlock

Create a line before the time runs out. A small browser arcade puzzle.

Browser. itch.io.

03

Rewards & Twists

A one-page tabletop RPG system for space bounty hunters.

Tabletop, PDF. itch.io.

The Underlooter world map: depth nodes at 25, 50, 75 and 100 metres linked in a chain, with earned stars under each and a submarine beside the current depth. The Dock upgrade screen listing HP, moves, scan coverage and gold multiplier, with Hull Plating and Wide Sonar available to buy.

One developer, no studio

Everything in these games is built and shipped by one person: design, code, art and audio, with credited public-domain art packs filling the gaps. There is no publisher and no team behind the name.

Underlooter is written in Godot 4 and exports to Android and the web from the same project, which is why the browser build and the phone build play identically.

Bug reports, feedback and business enquiries all go to the same address, and I read all of them.